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Reviews for "Dream Punk"

Very accurate in the different angles you can bounce off the balloons, which is a shame, since it's so hard to control where you hit them, leading to a frustrating lack of finesse in how you move. I think it might feel better if the character was more floaty, oddly enough, and gained falling momentum more slowly, which would fit the dream vibe similarly to the feeling of fruitless flailing, and getting nowhere, but in a less annoying way. I did play long enough to pick up the hookshot, and it was nice, worked as expected, and had decent range, but I got tired of the cannon areas nearby, so went back to the left to try and get the glider, only to find that the range of the hookshot was suddenly gimped? It felt much shorter than in the area I just left, and I stopped there. Last negative though, no menus, no accessibility settings, not even a volume slider.

Nice visual, soundtrack and concepts. Physics and controls are incredibly frustrating at times, but I`m willing to say that's by design and part of the challenge. Very skill-based. Great work!

Excellent vibes. Great Music. Very Fun :)

Need to be a way to change the "Ness" key to something other than "CTRL", as user XBones stated, accidentally pressing "ctrl" and "w" at the same time results in the tab the game is running in closing. Keybind options would be genuinely fantastic and would fix this.

Much, much smaller issue, the hookshot feels sorta buggy when trying to hook something and bouncing off of other things (wall included).

very hard on mac :(

OSZAR »