i only write here to give the five starrs :3
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Click/Touch Objects to interact with the game.
----------------------------- Trailer -----------------------------
----------------------------- Description -----------------------------
The game is based on personal experiences and a famous LGBT incident in 2001 called the Queen Boat Incident or Cairo 52. The game looks from the perspective of one of the people who was arrested during the events. It talks about stigma, fear, and loneliness that could push any young person towards hating themselves and sometimes to suicide. This game is about raising awareness about LGBT life in Egypt and showing that our work as a community is not finished. There is a lot of work to be done to make sure the world is a safe place for everyone.
----------------------------- Credits -----------------------------
Game by Ahmed Khalifa.
Edited by Stefano Gualeni & Daniel Vella.
Music by Kevin Macloed (Ancient Rite).
Inspired by In the Spider's Room by Mohammed Abdel Nabi.
Thanks to Aphrodite Andreou, Eman Ellul, and Daniel Cutajar for testing the game.
i only write here to give the five starrs :3
Sad game. Its a shame that people hate other people because of things that are not even their business.
Wow, this one really surprised me! Your previous story games felt a bit cheesy to me at times, and I was worried that this might suffer the same fate, but I ended up getting immersed into the experience more than I thought I would!
In particular, I really liked how some of the interactions were very artistically staged. For example, the part where you click on the various people to learn about the author's relationships with them, only for them to slowly be greyed out one-by-one as they ghost him, was powerful stuff. Likewise, the back-and-forth between the doctor and other people does a great job at reinforcing the cycle he was trapped in. And the way it loops back to the intro sequence once things are looking up was a punch in the gut!
I still think the game has some issues here and there: some of the dialogue is a bit awkward and it can be confusing at times to determine what can be clicked on and whether it will give new or repeated dialogue when you click on it again. But again, I think the overall experience won me over in spite of that. Thanks for putting this together and teaching me about this event!
very nice game
this is really impactful as heck! I got so damn invested! :] I really love how this game told the events in a way where it puts you in a perspective of someone whose been hurt and trying to find comfort in a place that isn't quite accepting of LGBTQ+ and gives you something to really think about.