i think this is what playing balatro feels like
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Hey guys, here's a new shoot-em-up game made in Ruffle for the Flash Forward Game Jam!
You've got a bunch of control schemes to choose from - I recommend the 3rd one, personally.
If you want to play on mobile, you'll need to have a stylus and pick the first option - but it's probably going to be quite laggy, so I strongly suggest playing on a PC with a mouse.
Oh, and you can press R to end a level instantly, and right-click to go into fullscreen mode!
Despite being a fairly quick project, there's quite a lot of content if you want to 100% it.
Sadly I had to re-use backgrounds and music from my other games, as there wasn't enough time to make new ones. :P
You can download an offline version of the game on Itch:
https://kupo-games.itch.io/bullet-heaven-3-prototype
It should run a little bit smoother than this browser version.
i think this is what playing balatro feels like
I'd suggest making it so that when playing mouse only you roll the mouse whell forward to make your aim move clockwise and backwards for counter clockwise to let you switch which direction you're firing quicker but it looks like you're not updating the game anymore. A shame in my opinion as I really enjoy it.
That would have actually been a pretty cool control scheme!
Though if I ever return to this (probably won't) I'll make sure it has full controller support.
what the fuck is this? please matt, i play all your games and this is.... i don't have any words to define it. did you play it? please...
Great insight.
i think the newgrounds achivenements are broken
pls add arrows on around palyer character that point to enemies and decrease the size of the hitbox.
I'm not updating this game any more, but those are good ideas.